Wednesday, 6 April 2011
Monday, 28 March 2011
Tuesday, 22 March 2011
Current work-in-progress texturing of Chung Lee. Using Xoliul's Shader at the moment. Bird feathers are a pain in the butt to texture, so over Easter I'm planning to visit my local museum to take some photos of the birds they have and use my own textures.
Thursday, 17 March 2011
Aah I'm a little behind with this 'cos I spent too long on the face, yet it doesn't really look like him. Portraiture is harder than I imagined, making a convincing face is one thing, but getting it to look like a real person is really difficult. The hair is placeholder right now, will try baking it as geometry but if it fails I'll do alphas again. There will be alphas anyway with little strands of hair coming off. Sculpting his overcoat is going to be fun.