About 3 hours into the jacket, acquired real life ref and I have the jacket I'm making with me :) Hoping I have enough polys to work with to put in all the interesting wear and tear. Also got some crit from Cam on the face and made some slight changes to the proportions and pulled out the ears more. Sculpting this is really challenging...
Argh so blobby, I'm pretty happy with the top half of it, but tried to add interest with the belt and getting the folds right is tough. Need real life ref.
Started working on the face, the structure is there just needs some asymmetry/interest. Comparison with older Shepard too, I tried to make them look alike. As usual I can't get the back of the skull right..!