Current work-in-progress stage of my character in Zbrush. Will add pockets to his trousers.
Friday, 28 January 2011
Tuesday, 25 January 2011
Shepard's face in Zbrush
Monday, 24 January 2011
Shepard low-poly
Finished the low-poly model of my first FMP character, but there are probably still a few minor adjustments that I want to make before I sculpt it in Zbrush. Oh and the guns aren't complete yet.
Labels:
low-poly,
modelling,
shepard,
wireframe,
work in progress
Friday, 21 January 2011
Research, research, research
Just came back from the clothes shops in town with a friend who acted as my life model (thanks Karl!). I took a lot of good photos of him from all angles wearing the clothes that my character Shepard would be wearing to use for reference when I sculpt in Zbrush.
Here are just a few of the pics I took (just the jacket in this case), it's so much easier to use than looking online for ref!
Here are just a few of the pics I took (just the jacket in this case), it's so much easier to use than looking online for ref!
Wednesday, 19 January 2011
Shepard face update
More Shepard face. Hair is temporary, will probably change later.
I'm not liking the nose at the moment, will work on that when I'm more awake tomorrow.
I'm not liking the nose at the moment, will work on that when I'm more awake tomorrow.
Shepard started it.
Here's a start I made on Shepard's face. On the left is a screenshot straight from Zbrush, on the right is a quick paintover I did to get a feel of what I want his head to become.
Labels:
characters,
paintover,
shepard,
work in progress,
zbrush
Tuesday, 18 January 2011
harriette modelling progress
Subscribe to:
Posts (Atom)