Current work-in-progress texturing of Chung Lee. Using Xoliul's Shader at the moment. Bird feathers are a pain in the butt to texture, so over Easter I'm planning to visit my local museum to take some photos of the birds they have and use my own textures.
Just a quick test to see Morgana's face in the Marmoset engine. She does have eyelashes (you can barely see them in the side view on the very right), but Marmoset doesn't seem to be great at displaying alpha maps as I've discovered in the past. I'm going to have to really enlarge her eyelashes to make them show up like her hair alphas.
Finished the low-poly model of my first FMP character, but there are probably still a few minor adjustments that I want to make before I sculpt it in Zbrush. Oh and the guns aren't complete yet.
Here's a start I made on Shepard's face. On the left is a screenshot straight from Zbrush, on the right is a quick paintover I did to get a feel of what I want his head to become.