Aah I'm a little behind with this 'cos I spent too long on the face, yet it doesn't really look like him. Portraiture is harder than I imagined, making a convincing face is one thing, but getting it to look like a real person is really difficult. The hair is placeholder right now, will try baking it as geometry but if it fails I'll do alphas again. There will be alphas anyway with little strands of hair coming off. Sculpting his overcoat is going to be fun.