Went to Blitz open day and got some crits on the characters from lead character artists Simon and Mauro. Also got a helpful paintover from Jolyon.
For Harriette -
Eyes were too big and far apart - reduced eye size and pupils
Mouth was too low down on face - moved it up
Legs were too long, feet too big and hands too big - reduced everything
Hat was perched on head - made it sit better
cardigan too tight unlike in the concept - made it baggier
wet-looking folds - yet to fix!
For Jason - too tall - fixed
eyes too far apart - fixed
Monday, 28 February 2011
The dress, aargh
Here's Morgana's full body so far. Very unhappy with how the dress has currently turned out, I need to work on those folded areas in the top part of her dress. Jolyon from Blitz said they looked too lumpy in the Zbrush sculpt so I made them less lumpy, but I think there is still a lot more work required to make that "wrapped area" of her dress to look right.
PS. Is it just me or does she make me think of a better version of my Tellu from my 2010 Comicon entry? XD
PS. Is it just me or does she make me think of a better version of my Tellu from my 2010 Comicon entry? XD
Sunday, 27 February 2011
Morgana's face in Marmoset
Just a quick test to see Morgana's face in the Marmoset engine. She does have eyelashes (you can barely see them in the side view on the very right), but Marmoset doesn't seem to be great at displaying alpha maps as I've discovered in the past. I'm going to have to really enlarge her eyelashes to make them show up like her hair alphas.
Wednesday, 23 February 2011
more face
Tuesday, 22 February 2011
jason face wip
Saturday, 19 February 2011
turntable
Jason WIP turntable from Blair Armitage on Vimeo.
This is a cool feature. Go to movie - turntable and export in zbrush~
jason high poly progress
About 3 hours into the jacket, acquired real life ref and I have the jacket I'm making with me :) Hoping I have enough polys to work with to put in all the interesting wear and tear.
Also got some crit from Cam on the face and made some slight changes to the proportions and pulled out the ears more.
Sculpting this is really challenging...
Thursday, 17 February 2011
Wednesday, 16 February 2011
hoodie
Tuesday, 15 February 2011
Jason wip
Sunday, 13 February 2011
Harriette + progress report
Thursday, 10 February 2011
expressions test
LOL most of these look retarded. Top and bottom left are okay. I will never criticise facial animation again, this shit is HARD.
Conclusion - more extreme expressions are hard to do with no controllers on the face. Slight subtle changes work much better. Also, I didn't put enough polygons into her face to give her eyebrows enough expression. My polygon distribution in general is pretty terrible, must get better.
Wednesday, 9 February 2011
Armless Shepard with some texturing so far
Current texturing stage. Lost his bloody arms cos an old Zbrush file ate it.
*rage*
Will add new ones soon.
Monday, 7 February 2011
Friday, 4 February 2011
Thursday, 3 February 2011
Wednesday, 2 February 2011
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